LOCOMOTION & GAITS

Locomotion & Gait Mocap Animations

Movement-focused mocap for walking styles, runs, gait variations, turns, starts, stops, traversal, and flexible Unreal Engine 5 or FBX animation systems.

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ABOUT THIS COLLECTION

Locomotion mocap for responsive character movement

A production locomotion set needs more than one walk cycle. Useful coverage can include starts and stops, direction changes, turns in place, speed and personality variants, injured movement, crouched movement, and transitions between idle, walking, and running. Root Motion and In-Place versions solve different integration needs, so their availability should be checked per pack.

No locomotion packs are published yet. This collection is reserved for movement-focused releases and will become a searchable catalog page once real products are available. Until then, the main catalog lists every published animation pack.