Gestures
105 animations
From $39.99 on FAB
🪑 Seated NPC Quest Giver Mocap Animations – Interaction & Dialogue Pack
Bring your seated NPCs to life with a collection of realistic motion capture animations created for quest givers, merchants, advisors, tavern characters, and dialogue-driven NPCs.
👉 If you need standing NPC dialogue and interaction animations as well, check out my companion pack: NPC Quest Giver Mocap Animations – Interaction & Dialogue Pack.
Seated NPCs often feel static during conversations, quests, and cinematic scenes. This animation pack gives you a wide range of natural seated idles, dialogue gestures, emotional reactions, item exchanges, tablet interactions, and quest-related actions.
It is designed to help developers create more believable seated NPC conversations, mission briefings, tavern interactions, campfire scenes, shopkeeper dialogues, and story-driven character moments.
• 114 seated mocap animations
• Natural seated idle animations
• Greeting and beckoning gestures
• Positive, negative, aggressive, sad, and suspicious reactions
• Short modular hand gestures for dialogue systems
• Giving and receiving quest items
• Tablet interaction animations
• Pointing at nearby and distant objectives
• Coin counting and item handover animations
• Thinking, explaining, pleading, waiting, and secret-telling gestures
• Threatening throat
• In / Loop / Out transitions where applicable
• Realistic motion capture performance
Many seated NPCs remain locked in a single idle pose, which can make dialogue scenes feel lifeless and repetitive.
This pack provides modular seated actions, reactions, and dialogue gestures that can be mixed together to create more expressive and natural conversations.
Short hand gestures are especially useful for dialogue systems, allowing developers to combine different animations and build longer conversations without relying on one repeated motion.
This pack is part of a Quest Giver animation series.
If you also need standing NPC animations, check out the standing version:
NPC Quest Giver Mocap Animations – Interaction & Dialogue Pack
🟦I invite you to join my Discord channel: There, you can request that animations be added to a pack or ask for a new pack to be created.
✉️ Do you want to offer your own animation? Or order a unique animation? Write to me at nikoffccc@gmail.com
• Quest giver NPCs
• RPG and adventure games
• Open-world projects
• Dialogue systems
• Cinematic conversations
• Tavern, camp, office, and control-room NPCs
• Merchants, advisors, commanders, and mission-giving characters
• Interactive storytelling scenes
• Background NPC behavior
| # | Animation | Description |
|---|---|---|
| Natural Idles | ||
| 1 | AS_QG_Sit_Idle | Seated idle pose |
| 2 | AS_QG_Sit_Sigh | Tired sigh |
| 3 | AS_QG_Sit_Elbows_On_Knees_In | Sits with both elbows resting on knees |
| 4 | AS_QG_Sit_Elbows_On_Knees_Loop | Sits with both elbows resting on knees |
| 5 | AS_QG_Sit_Elbows_On_Knees_Out | Sits with both elbows resting on knees |
| 6 | AS_QG_Sit_Look_Around | Looks around, checking the situation |
| 7 | AS_QG_Sit_Doze_Head_Drop | Dozes off, head drops down, then wakes up |
| 8 | AS_QG_Sit_Dust_Off | Brushes dust or dirt off clothing |
| 9 | AS_QG_Sit_Stretch_Arms_Legs | Stretches arms and legs while seated |
| 10 | AS_QG_Sit_Arms_Crossed_In | Sits with arms crossed over chest |
| 11 | AS_QG_Sit_Arms_Crossed_Loop | Sits with arms crossed over chest |
| 12 | AS_QG_Sit_Arms_Crossed_Out | Sits with arms crossed over chest |
| 13 | AS_QG_Sit_Hands_Clasped_In | Sits with hands clasped and elbows on knees |
| 14 | AS_QG_Sit_Hands_Clasped_Loop | Sits with hands clasped and elbows on knees |
| 15 | AS_QG_Sit_Hands_Clasped_Out | Sits with hands clasped and elbows on knees |
| 16 | AS_QG_Sit_Checking_Hand | Looks at his palm |
| 17 | AS_QG_Sit_Yawn | Yawns while seated |
| Quest Logistics | ||
| 18 | AS_QG_Sit_Give_Item_Low_In | Gives a small item with one hand |
| 19 | AS_QG_Sit_Give_Item_Low_Loop | Gives a small item with one hand |
| 20 | AS_QG_Sit_Give_Item_Low_Out | Gives a small item with one hand |
| 21 | AS_QG_Sit_Give_Item_Medium_In | Gives a medium item with both hands |
| 22 | AS_QG_Sit_Give_Item_Medium_Loop | Gives a medium item with both hands |
| 23 | AS_QG_Sit_Give_Item_Medium_Out | Gives a medium item with both hands |
| 24 | AS_QG_Sit_Give_Item_Heavy_In | Gives a heavy item with visible effort |
| 25 | AS_QG_Sit_Give_Item_Heavy_Loop | Gives a heavy item with visible effort |
| 26 | AS_QG_Sit_Give_Item_Heavy_Out | Gives a heavy item with visible effort |
| 27 | AS_QG_Sit_Take_Item_Low_In | Takes a small item from the player |
| 28 | AS_QG_Sit_Take_Item_Low_Loop | Takes a small item from the player |
| 29 | AS_QG_Sit_Take_Item_Low_Out | Takes a small item from the player |
| 30 | AS_QG_Sit_Take_Item_Medium_In | Takes a medium item with both hands |
| 31 | AS_QG_Sit_Take_Item_Medium_Loop | Takes a medium item with both hands |
| 32 | AS_QG_Sit_Take_Item_Medium_Out | Takes a medium item with both hands |
| 33 | AS_QG_Sit_Search_Pockets | Searches through pockets |
| 34 | AS_QG_Sit_Tablet_Take | Takes out a tablet |
| 35 | AS_QG_Sit_Tablet_Look_Loop | Looks at tablet while seated |
| 36 | AS_QG_Sit_Tablet_Typing_In | Uses or types on the tablet |
| 37 | AS_QG_Sit_Tablet_Typing_Loop | Uses or types on the tablet |
| 38 | AS_QG_Sit_Tablet_Typing_Out | Uses or types on the tablet |
| 39 | AS_QG_Sit_Tablet_Info_In | Shows information on the tablet |
| 40 | AS_QG_Sit_Tablet_Info_Loop | Shows information on the tablet |
| 41 | AS_QG_Sit_Tablet_Info_Out | Shows information on the tablet |
| 42 | AS_QG_Sit_Tablet_Point | Points at the tablet screen |
| 43 | AS_QG_Sit_Tablet_Point_Talk | Points at the tablet screen while talking |
| 44 | AS_QG_Sit_Tablet_Put | Puts the tablet away |
| 45 | AS_QG_Sit_Point_Far | Points at something in the distance |
| 46 | AS_QG_Sit_Point_Close | Points to something nearby |
| 47 | AS_QG_Sit_Hand_Over_Money_In | Counts coins before handing them over |
| 48 | AS_QG_Sit_Hand_Over_Money_Loop | Counts coins before handing them over |
| 49 | AS_QG_Sit_Hand_Over_Money_Out | Counts coins before handing them over |
| Thoughts Specifics | ||
| 50 | AS_QG_Sit_Think | Thinking while seated |
| 51 | AS_QG_Sit_Think_Rub_Temples | Rubs temples in concentration or pain |
| 52 | AS_QG_Sit_Think_Idea | Sudden idea moment |
| 53 | AS_QG_Sit_Talk_Secret_In | Tells a secret |
| 54 | AS_QG_Sit_Talk_Secret_Loop | Tells a secret |
| 55 | AS_QG_Sit_Talk_Secret_Out | Tells a secret |
| 56 | AS_QG_Sit_Counting | Counts on fingers while listing points |
| 57 | AS_QG_Sit_Adjust_Glasses | Adjusts glasses |
| 58 | AS_QG_Sit_Plead | Pleading or praying gesture |
| 59 | AS_QG_Sit_Explain_Size_Small | Shows a small size with fingers |
| 60 | AS_QG_Sit_Explain_Size_Medium | Shows a medium size with hands |
| 61 | AS_QG_Sit_Explain_Size_Big | Shows a large size with hands |
| 62 | AS_QG_Sit_Wait_One_Minute | “Wait a minute” gesture |
| 63 | AS_QG_Sit_Threat_Throat | Threatening throat-cut gesture |
| Dialogue Positive | ||
| 64 | AS_QG_Sit_Happy_Talk | Active and positive body language while speaking |
| 65 | AS_QG_Sit_Talk_Nod_Often | Nods frequently while speaking |
| 66 | AS_QG_Sit_Agree_Nod | Single approving nod |
| 67 | AS_QG_Sit_Laugh_01 | Laughs while seated |
| 68 | AS_QG_Sit_Laugh_02 | Laughs while seated |
| 69 | AS_QG_Sit_Clap | Claps hands in approval |
| 70 | AS_QG_Sit_ThumbsUp_01 | Gives a thumbs-up gesture |
| 71 | AS_QG_Sit_ThumbsUp_02 | Gives a thumbs-up gesture |
| 72 | AS_QG_Sit_Exaggerated_Talk_In | Broad hand gestures while speaking |
| 73 | AS_QG_Sit_Exaggerated_Talk_Loop | Broad hand gestures while speaking |
| 74 | AS_QG_Sit_Exaggerated_Talk_Out | Broad hand gestures while speaking |
| 75 | AS_QG_Sit_Relief | Wipes sweat from forehead in relief |
| 76 | AS_QG_Sit_Hand_On_Heart | Puts hand to heart as a sincere gesture |
| 77 | AS_QG_Sit_Encourage | Encouraging gesture |
| 78 | AS_QG_Sit_Victory | Victory gesture with a raised fist |
| 79 | AS_QG_Sit_Gesture_LeftHand_01 | Short left-hand dialogue gesture |
| 80 | AS_QG_Sit_Gesture_LeftHand_02 | Short left-hand dialogue gesture |
| 81 | AS_QG_Sit_Gesture_LeftHand_03 | Short left-hand dialogue gesture |
| 82 | AS_QG_Sit_Gesture_LeftHand_04 | Short left-hand dialogue gesture |
| 83 | AS_QG_Sit_Gesture_LeftHand_05 | Short left-hand dialogue gesture |
| 84 | AS_QG_Sit_Gesture_RightHand_01 | Short right-hand dialogue gesture |
| 85 | AS_QG_Sit_Gesture_RightHand_02 | Short right-hand dialogue gesture |
| 86 | AS_QG_Sit_Gesture_RightHand_03 | Short right-hand dialogue gesture |
| 87 | AS_QG_Sit_Gesture_BothHands_01 | Short two-handed dialogue gesture |
| 88 | AS_QG_Sit_Gesture_BothHands_02 | Short two-handed dialogue gesture |
| 89 | AS_QG_Sit_Gesture_BothHands_03 | Short two-handed dialogue gesture |
| Dialogue Negative | ||
| 90 | AS_QG_Sit_Disbelief_01 | Reacts with disbelief |
| 91 | AS_QG_Sit_Disbelief_02 | Reacts with disbelief |
| 92 | AS_QG_Sit_Facepalm | Facepalm reaction |
| 93 | AS_QG_Sit_Anger_Point | Accusing finger point |
| 94 | AS_QG_Sit_Anger_Fist | Pounds fist into palm |
| 95 | AS_QG_Sit_Dismissive_01 | Dismissive hand gesture |
| 96 | AS_QG_Sit_Dismissive_02 | Dismissive hand gesture |
| 97 | AS_QG_Sit_Aggressive_Talk_01_In | Aggressive dialogue while leaning forward |
| 98 | AS_QG_Sit_Aggressive_Talk_01_Loop | Aggressive dialogue while leaning forward |
| 99 | AS_QG_Sit_Aggressive_Talk_01_Out | Aggressive dialogue while leaning forward |
| 100 | AS_QG_Sit_Aggressive_Talk_02_In | Aggressive dialogue while leaning forward |
| 101 | AS_QG_Sit_Aggressive_Talk_02_Loop | Aggressive dialogue while leaning forward |
| 102 | AS_QG_Sit_Aggressive_Talk_02_Out | Aggressive dialogue while leaning forward |
| 103 | AS_QG_Sit_Sad_Talk | Sad dialogue with slumped body language |
| 104 | AS_QG_Sit_Shrug | Shrug gesture meaning “I don’t know” |
| 105 | AS_QG_Sit_Suspicious | Suspicious, distrustful look |
| 106 | AS_QG_Sit_Scared | Leans back in fear |
| Greetings Attention | ||
| 107 | AS_QG_Sit_Greet_Wave | Friendly wave to the player |
| 108 | AS_QG_Sit_Greet_Nod | Friendly greeting nod |
| 109 | AS_QG_Sit_Greet_Formal | Polite seated bow |
| 110 | AS_QG_Sit_Call_Hey | Beckons the player over with hand |
| 111 | AS_QG_Sit_Call_Whisper | Beckons with fingers for a secret conversation |
| 112 | AS_QG_Sit_Wait_Impatience_Fist_Tap | Impatiently taps fist on knee |
| 113 | AS_QG_Sit_Attention_Surprise | Startled by sudden appearance |
| 114 | AS_QG_Sit_Big_Hello | Spreads arms wide for a warm welcome |
Tell me what your character needs to do. I will turn it into clean, production-ready motion.