Axe Actions - Mocap Animation Pack

18 Animations
  • UE5 Project
  • FBX Available

Description

Axe Actions is a professional motion capture collection featuring a complete functional set of animations for characters using an axe.

You get a full state-machine-ready sequence: from equipping the tool to transitions.


Key Features:

✅Mocap Data: High-quality, professionally cleaned motion capture.

✅State Machine Ready: Logical transitions (In/Out/Loops) for seamless integration.

✅Universal Application: Ideal for Survival, RPG, and Open World games.

✅UE5 Ready: Optimized for UE5 Mannequins (Manny).


You may also find it useful:

Hammer Actions


The Axe 3D model shown in the preview videos and images is for demonstration purposes only and is not included in this pack. You can find the original model here: Axe. Model by tediuminteractive


invite you to join my Discord channel: There, you can request that animations be added to a pack or ask for a new pack to be created.

✉️ Do you want to offer your own animation? Or order a unique animation? Write to me at nikoffccc@gmail.com

PACK SPECIFICATIONS

Technical Information

Number of Animations 18

Animation List

18 animations
# Animation Description
1 AS_Axe_Idle Idle without axe
2 AS_Axe_Take Takes axe with one hand
3 AS_Axe_1H_Idle Stands with axe in one hand, hand lowered at side
4 AS_Axe_1H_Raise_In Axe swing preparation, one-handed
5 AS_Axe_1H_Raise_Loop One-handed swing loop
6 AS_Axe_1H_Raise_To_Idle Transition animation from swing state to idle_axe
7 AS_Axe_1H_Chop_Loop One-handed wood chopping loop
8 AS_Axe_1H_Chop_Out Wood chopping exit animation, one-handed
9 AS_Axe_PutAway Puts away the axe
10 AS_Axe_2H_Grip_In Grasps axe with second hand, hands in front slightly low
11 AS_Axe_2H_Idle Holds axe in front with both hands
12 AS_Axe_2H_Raise_In Axe swing preparation, two-handed
13 AS_Axe_2H_Raise_Loop Two-handed swing loop
14 AS_Axe_2H_Chop_Loop Two-handed wood chopping loop
15 AS_Axe_2H_Chop_Out Wood chopping exit animation, two-handed
16 AS_Axe_2H_Raise_To_1H_Raise Transition from AS_Axe_2H_Raise to AS_Axe_1H_Raise, lowers left hand
17 AS_Axe_2H_Raise_To_2H_Idle Transition from two-handed swing state to AS_Axe_2H_Idle
18 AS_Axe_2H_To_1H_Idle Transition from AS_Axe_2H_Idle to AS_Axe_1H_Idle

Need a custom animation?

Tell me what your character needs to do. I will turn it into clean, production-ready motion.